\section{Appendix II : NEAT strategy Input/Output}
17 Outputs:
\begin{itemize}
\item 3x Move to control point
\item 3x Move to ammo spawn (sorted on closest distance)
\item 3x Rotate to enemy (sorted on closest distance)
\item 3x Attack enemy (sorted on closest distance)
\item 3x Move to camp spot (sorted on closest distance)
\item 1x Spawn camp
\item 1x Explore
\end{itemize}

44 Inputs:
\begin{itemize}
\item 3x Path distance to each control point
\item 3x Control point held by our team or not
\item 3x Path distance ally other than self to control point
\item 3x Path distance to ammo spawn
\item 3x Spawn time ammo, minus travel time
\item 3x Path distance ally other than self closest to ammo spawn
\item 3x Ammo on that closest ally
\item 3x The amount of ammo spawns found on the entire map
\item 3x Path distance to the three closest enemies
\item 3x The amount that has to be turned to face that enemy
\item 1x Total amount of foes seen
\item 3x Path distance to three closest camp spots
\item 3x Ammo of agent on campspot (0 if no agent there)
\item 1x Amount of ammo on ourself
\item 1x Average team ammo
\item 1x This agent is in a camp location
\item 1x amount of allies that are visible (within 100 units)
\item 1x Path distance to enemy spawn
\end{itemize}